Archive for the ‘App Engine’ Category

Android: A bare bones way to access App Engine

Friday, August 20th, 2010

This is day five of my “five days of Android articles“. Today I’m going to modify yesterday’s example (Android: Using RestClient to communicate with Google App Engine) to access the Google App Engine project via a different way, a little more “bare bones” if you will. There is usually more than one way to do something so this article is to broaden the horizon bit. Personally I like the RestClient but today like I said is about a different approach.

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Android: Using RestClient to communicate with Google App Engine

Thursday, August 19th, 2010

This is day four of my “five days of Android articles“. I recently stumbled upon RestClient which was created by Luke Lowrey. RestClient really makes calling web services very easy from Android as you can see from Luke’s article. Today I’m going to use RestClient to communicate to Google App Engine.

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Build an App Engine powered Flash application for the Droid X

Thursday, July 1st, 2010

Well its true I don’t have an Android phone yet. My contract with my current phone is due to run out later this summer at which point I hope to move onto one of the newer Android phones (hopefully with Android 2.2). With that said that doesn’t stop myself or any other developer for building Flash apps for Android 2.2. Today I’ll use App Engine, Adobe Flash CS5, Adobe Device Central, and Eclipse to build a simple application on the Motorola Droid X and show how everything can be made to work together.

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Getting started with Google App Engine, Python, and Flash CS4

Monday, March 1st, 2010

Google App Engine is a fast and affordable way to get your applications launched in the cloud. Today we are going to use the App Engine SDK for Python to send data from Flash to App Engine and back.

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