Archive for the ‘Adobe’ Category

Build an App Engine powered Flash application for the Droid X

Thursday, July 1st, 2010

Well its true I don’t have an Android phone yet. My contract with my current phone is due to run out later this summer at which point I hope to move onto one of the newer Android phones (hopefully with Android 2.2). With that said that doesn’t stop myself or any other developer for building Flash apps for Android 2.2. Today I’ll use App Engine, Adobe Flash CS5, Adobe Device Central, and Eclipse to build a simple application on the Motorola Droid X and show how everything can be made to work together.

(more…)

Flash Player 10.1 – On-demand HTTP Dynamic Streaming (Tutorial)

Tuesday, June 22nd, 2010

Well there is a new way to stream video content via Flash 10.1. Prior to the launch of Flash 10.1 you had to use either “RTMP streaming” or “progressive download”. With the launch of 10.1 and using FMS (Flash Media Server) you can now deliver your content with the added bonus of letting the end user skip to any position without waiting (DVR capabilities to a live HTTP stream). A full tutorial can be found here.

Building a Threaded Ruby Socket Server for Flash CS4

Thursday, April 1st, 2010

I haven’t seen many examples of connecting Adobe’s Flash to a Ruby socket server. I’ve seen several examples in Java, Python, Perl, etc. but not Ruby. Today I’m going to build a very simple threaded socket server that will work with Flash CS4 (it should also work with Flash CS3).

(more…)

Getting started with Google App Engine, Python, and Flash CS4

Monday, March 1st, 2010

Google App Engine is a fast and affordable way to get your applications launched in the cloud. Today we are going to use the App Engine SDK for Python to send data from Flash to App Engine and back.

(more…)

Building a socket server with Node.js and Flash CS4

Thursday, February 25th, 2010

Node.js is very easy to use and very well designed. Today I’m going to build a simple socket server using the sample provided by the Node.js documentation and create a socket client in Flash CS4.

Updated July 30, 2010 – I’ve changed the Node.js Server code below to reflect the latest changes in the Node.js API changes as of version: 0.1.102. I also tested this in Flash CS5 and it worked.

(more…)

Building a multiuser chat application with the Union Platform and Flex Builder 3

Tuesday, May 5th, 2009

Several years ago there was a socket server for Flash called Unity. Well, recently Unity has been reborn (re-written actually) as the Union Platform. The same developers (Colin Moock and Derek Clayton) are still hard at work making connecting Flash/Flex applications via sockets as easy as possible. Keep in mind the spec for Union’s message format is open so I’d assume you could connect clients like Silverlight, thick clients, etc. to Union as well. This is going to be an excellent platform for building online games, chat applications, and much more.

(more…)

Adobe and Facebook team up to deliver an official Facebook API for Actionscript 3.0

Tuesday, March 31st, 2009

Up until now I believe the only “official” API for Facebook was the PHP one built by Facebook. Well that has now changed.

Get the information and goodies here:
http://www.adobe.com/devnet/facebook/

Tutorial: Building a chat program in Flex 3 with Adobe’s project Cocomo

Monday, December 1st, 2008

At Adobe MAX 2008 I seen several blog postings about something called “Cocomo“. It seems Adobe has been busy adding more and more content to their already powerful Acrobat.com site (Buzzword is one of my favorites). Today we will take a look at building a chat program in Flex Builder 3 that will use Cocomo as the back end.

(more…)

Building a Multi-user Chat Server with xSocket, Java, and Flash CS3

Friday, October 24th, 2008

If you followed my recent tutorial on how to build a socket server for Flash CS3 using xSocket and Java, then you will be well prepared to go through this exercise to build an actual chat server in which Flash (or Flex) clients can connect and chat to each other.

(more…)

Tutorial: Building a Flash socket server with Java in five minutes

Thursday, October 23rd, 2008

For many people who have used Adobe’s Flash or Flex products long enough they have probably at some point wanted to write a chat program, realtime applications (stock quotes, sports scores, etc.) or perhaps a multi-player online game but maybe the complexity kept you from actually doing that. Never fear, there are many great tools out there now to help you achieve this goal. Today we’ll look at xSocket and we’ll build a Flash CS3 application that connects to a socket server, posts some information that will be echoed back, and then we’ll “remotely” shutdown the socket server from our Flash application.

(more…)