Well its true I don’t have an Android phone yet. My contract with my current phone is due to run out later this summer at which point I hope to move onto one of the newer Android phones (hopefully with Android 2.2). With that said that doesn’t stop myself or any other developer for building Flash apps for Android 2.2. Today I’ll use App Engine, Adobe Flash CS5, Adobe Device Central, and Eclipse to build a simple application on the Motorola Droid X and show how everything can be made to work together.
Archive for the ‘ActionScript’ Category
Build an App Engine powered Flash application for the Droid X
Thursday, July 1st, 2010Building a Threaded Ruby Socket Server for Flash CS4
Thursday, April 1st, 2010I haven’t seen many examples of connecting Adobe’s Flash to a Ruby socket server. I’ve seen several examples in Java, Python, Perl, etc. but not Ruby. Today I’m going to build a very simple threaded socket server that will work with Flash CS4 (it should also work with Flash CS3).
Getting started with Google App Engine, Python, and Flash CS4
Monday, March 1st, 2010Google App Engine is a fast and affordable way to get your applications launched in the cloud. Today we are going to use the App Engine SDK for Python to send data from Flash to App Engine and back.
Building a socket server with Node.js and Flash CS4
Thursday, February 25th, 2010Node.js is very easy to use and very well designed. Today I’m going to build a simple socket server using the sample provided by the Node.js documentation and create a socket client in Flash CS4.
Updated July 30, 2010 – I’ve changed the Node.js Server code below to reflect the latest changes in the Node.js API changes as of version: 0.1.102. I also tested this in Flash CS5 and it worked.
Building a Flash Chat Socket Server with Stackless Python
Wednesday, October 21st, 2009When most people decide to build a socket server for their Flash/Flex projects they usually turn toward using Java since there are many excellent ways to go about building on some great frameworks. Today however I’ll quickly build a socket server using Stackless Python and communicate to Flash CS4.
Learning: Flex and XML as easy as 1…2…3
Tuesday, June 23rd, 2009ActionScript 3.0 made working with XML much easier than prior versions. In ActionScript 3.0 XML is treated as a native data type. In this article I’ll show you just how easy it is to work with XML and Flex.
Getting Java and Flex talking via XML
Friday, May 22nd, 2009Getting Perl and Flex talking via XML
Thursday, May 21st, 2009Building a multiuser chat application with the Union Platform and Flex Builder 3
Tuesday, May 5th, 2009Several years ago there was a socket server for Flash called Unity. Well, recently Unity has been reborn (re-written actually) as the Union Platform. The same developers (Colin Moock and Derek Clayton) are still hard at work making connecting Flash/Flex applications via sockets as easy as possible. Keep in mind the spec for Union’s message format is open so I’d assume you could connect clients like Silverlight, thick clients, etc. to Union as well. This is going to be an excellent platform for building online games, chat applications, and much more.
Adobe and Facebook team up to deliver an official Facebook API for Actionscript 3.0
Tuesday, March 31st, 2009Up until now I believe the only “official” API for Facebook was the PHP one built by Facebook. Well that has now changed.
Get the information and goodies here:
http://www.adobe.com/devnet/facebook/
